The challenge
Take the suspicion, strategy and unpredictability of Among Us off screen and into a physical game that would hold an audience through a long-form film.
Eight gamers. A real-world Among Us format. One production built to keep viewers guessing.

Take the suspicion, strategy and unpredictability of Among Us off screen and into a physical game that would hold an audience through a long-form film.
We connected game design with production design, planning the player experience alongside a 40-plus camera setup so the action and reactions could become one coherent story.
Concept, gameplay mechanics, creator casting and multi-camera execution.